Monthly Archives: September 2015

Painting Program and “Digital Landscape”

Painting Program Code: int width = 16; int height = 30; int Color = 0; color[] colors = { color(255,0,0), color(255,130,0), color(255,255,0), color(0,255,0), color(0,0,255), color(180,0,255), color(255,0,170), color(0) }; void setup(){ size (1080,720); smooth(); cursor(CROSS); background(255); } void draw(){ if (mousePressed … Continue reading

Posted in Non-Timebased | Tagged , , , , | Leave a comment

Bouncing Ball Animations

Critique Notes The yellow ball speeds up slightly at the end instead of slowing down A couple of the balls seem to follow more of a wave path The baseball’s arcs are too sharp Didn’t utilize the Z-Axis

Posted in Time-Based | Tagged , , | Leave a comment

Coding A Painting

Image: Code used to make image: void setup(){ size(500,800); } void draw(){ background(0); stroke(116); strokeWeight(1); fill(196,175,137); quad(125,320,334,263,505,522,251,545); //HAIR stroke(120); strokeWeight(20); line(56,197,144,130); line(207,125,148,129); line(210,127,268,215); line(137,150,50,231); line(131,168,76,233); line(117,203,89,247); line(257,194,335,325); line(217,151,293,299); line(210,168,294,358); line(225,206,244,350); line(140,179,98,283); line(137,216,102,329); line(144,262,118,328); line(149,181,142,323); line(168,209,159,340); line(168,221,184,347); line(183,205,206,337); //HEAD stroke(116); strokeWeight(1); … Continue reading

Posted in Non-Timebased | Tagged , , , | Leave a comment