For the Animated Short I made in Advanced Animation one of the character I made was this robot. I modeled, rigged and textured it all in Maya.
For this project we were to create a motion graphics piece that is like an opening sequence for a movie or show. We were given an art movement and a genre to use as a base for what kind of … Continue reading
For our final project in Production I, we were tasked to make a documentary on whatever we chose. I chose to do mine on the therapy dogs that come into the library every finals week. I interviewed one of the … Continue reading
For our Final Project in Interactive Media, we were tasked to create a Narrative focused game. Four my group’s narrative we used 2 characters. One, a whale, wants to be able to fly. The only way to do that though, … Continue reading
For this project we had to model, texture, and light a realistic or stylized 3D still life in Maya then render it using the Arnold Renderer in Maya 2017. For my still life I chose to make my laptop, a … Continue reading
For this project we were given a basic game with primitives. We were then tasked to create a full game with complete asset design to replace the primitives for the player, enemies and other objects.
Finished Animated Short: For this group effort animation, I mostly helped out by modeling the character in Maya, rigging the character with some slight issues, and animating a couple shots in it. Character Model Untextured: Character Model … Continue reading
Character Sheet Name – George Birthday – March 9th Age at time of story – 27 Appearance – short, “fancy” hair, goatee Personality – Excited and proud, a bit nervous. Thinks he has done an amazing work of art. … Continue reading
Self Critique: For this animation, something I think I did better from last semester was getting the whole body to flow nicer and smoother without really no popping or stuttering. One thing I think I can improve on is … Continue reading