Tag Archives: Computer Animation 3

Animation Demo Reel

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Heavy Lift Animation

For this animation one of the main things I think I did improve on was getting the key poses of the animation faster. I was able to pose and, mostly, smoothly go through the main poses throughout the animation. I … Continue reading

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Critique #2

Video Link: I chose to critique Deanna’s Pace Animation https://deannambarber.wordpress.com/2015/11/04/pace-animation/ Critique: There is bobbing in the walk, a little during the jog at the end Action is clear and turn around is successful, set help establish that. Knees pop a … Continue reading

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Pace Animation

  For my pace animation the things I think I did well or better was getting the basic poses down. I managed to do the 5 main poses in the blocked phase fairly easily compared to the last project. What … Continue reading

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Animation Critique

I chose to critique Shauna’s walk cycle: https://shaunadunn.wordpress.com/2015/10/21/walkcycle/ -The movement of the walk cycle is pretty smooth with very little jittering. -It follows the reference footage well. -The torso is very stationary with only a little bit of movement. -The … Continue reading

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Walk Cycle Animation

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Bouncing Ball Animations

Critique Notes The yellow ball speeds up slightly at the end instead of slowing down A couple of the balls seem to follow more of a wave path The baseball’s arcs are too sharp Didn’t utilize the Z-Axis

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